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Load image into Gallery viewer, Star Trek Ascendancy
Load image into Gallery viewer, Star Trek Ascendancy
Load image into Gallery viewer, Star Trek Ascendancy
Load image into Gallery viewer, Star Trek Ascendancy
Load image into Gallery viewer, Star Trek Ascendancy
Load image into Gallery viewer, Star Trek Ascendancy
Load image into Gallery viewer, Star Trek Ascendancy
  • Load image into Gallery viewer, Star Trek Ascendancy
  • Load image into Gallery viewer, Star Trek Ascendancy
  • Load image into Gallery viewer, Star Trek Ascendancy
  • Load image into Gallery viewer, Star Trek Ascendancy
  • Load image into Gallery viewer, Star Trek Ascendancy
  • Load image into Gallery viewer, Star Trek Ascendancy
  • Load image into Gallery viewer, Star Trek Ascendancy
Vendor
Gale Force Nine

Star Trek Ascendancy

4.7
Regular price
€167,00
Sale price
€167,00
Regular price
€276,00
Sold out
Unit price
per 
Save 39% (€109,00)
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  • Tracked Shipping on All Orders
  • 14 Days Returns

Description

  • Contains 3 iconic races: Federation, Romulan and Klingon Empire each with its own control panel and research deck
  • Each race has 33 ships and 3 fleet markers
  • 45 card exploration deck
  • 30 system discs to explore
  • 63 resource nodes

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Customer Reviews

Fun strategy game for those with patience.The game is quite fun once you get past the learning curve. It's a longer game that's kind of like a mash-up of Risk and Catan. It's a longer strategy game, you need to allow about 3-4 hours for first attempt. Each player has different abilities that help keep things interesting. The instructions aren't as clear as they could be but thanks to YouTube you can watch others play and get the feel for play. Biggest complaint is that it only allows three players. You can purchase add-ons but they're not cheap. 4Star Trek in a box!This is the 4x game Stars Trek fan's have been waiting for. Each player controls not just a ship or fleet, but the entire faction and finally the Federation wins the way they should, by diplomacy and encouraging others to be a part of the Federation and not by winning space battles or conquered planets. Each faction attains victory in accordance with who they are! The game involves exploring and evolving your side the most in many ways, from research or technology advances, or cultural hegemony, the universe is yours to see! Finally with its organic way of building the board, no one game is ever the same, the replay ability of this game is extremely high, and as Gale Force 9 introduces new factions, the number of players increases. I saw this at Gen on and instantly knew it was a must have 5I've been a little obsessed with this lately...I first learned about this game about a year ago and have had some fascination with it ever since. This fascination has recently bloomed into a full-fledged obsession after watching a lot of board game reviews on the YouTube. I wanted to play! What should I play?I know! I've been a Trekkie for the last 20 years (I won't tell you how old I am, but that's not an insignificant portion of my life) and have toyed around with a couple Trek board games. But this was a game that I really wanted to burn my free time with. This is the game I wanted to play.I watched reviews. I watched playthroughs. I don't have much experience with complicated board games. There are a lot of rules. It's a lot to wrap your brain around initially. After a short while, it just started making intuitive sense. I like the rules. I love how each of the factions (Federation, Romulan, and Klingon in the base game) each have slightly different things they can and can't do. It adds an interesting dimension. I love how little strategies start to emerge after you've played it for a while; little truths appear. "Well, I could spend my resources here, but I see that my opponent seems to be mobilizing over here." "Shoot! I can't do that! I need that for later!" "Well, I don't want to go here because he'll just swing a system in and, suddenly, he's in my backyard." I love that there are expansions out (and more coming out) that add new factions with their own new rules and more colorful teeny tiny ships.Oh, I do have my problems with the game. There are little things I keep forgetting about. Resources I forgot to replenish, faction advancements that I forget about. Also, it's at minimum a three player game (unless you buy the Borg expansion). I'm unlikely to find two other people as fascinated with this game as I am and want to play it on a regular basis. But, I think the biggest problem that I have with this game is that I haven't decided which expansion I want to get first.Wait, yes I did.Who just said that? 5More fun than TI4! Great 4X game even if you aren't a TrekkieTwilight Imperium 4th Edition got me hooked on 4X (explore, expand, exploit, exterminate) games, but at ~8 hours it's difficult to get to the table and intimidating to non-gamers. Enter Star Trek Ascendancy! It takes about 1 hour per player in the game, but you can reduce this once you know what you're doing and use some variant rules. And even disregarding length, it's more fun than TI4 in my opinion. This is largely due to exploration (arguably nonexistent in TI4), which gives you the experience of exploring the galaxy for the first time. It's kind of like Betrayal, where the map generates randomly as you and your rivals explore, with random thematic events happening at the new systems (some helpful, some painful). Especially in the early game, this exploration provides a fun randomness and excitement to the game that gets people hooked, even those that don't like longer, heavier board games. And, even though this randomness can impact who gets an early lead, the other aspects of the game (like negotiation between rivals and good strategy) even things out. This also makes every game different - you can't rely on 1 strategy for each faction because the map will be different, your opponents will be different, etc, forcing you to change things up on the fly.The combat is simple but fun. The asymmetry between factions is very well thought out and balanced. The technology upgrades are not as good as in TI4 but are still a great part of the game. And if you are a Trekkie, you'll love this game even more.I'll give my two cents on what expansions to get, if any:- Base game limits you to 3 player ONLY, so if that's a good number for you there's no reason to buy an expansion, at least before trying it out for a while.- If you really want to do 1 or 2 player, then get the Borg expansion. There is an unofficial rulebook on BGG that fixes the confusing rules. They add a terrifying aspect to the game with any amount of players!- If you want 4 or more player, get either the Cardassian or Ferengi expansions (or wait until June/July 2019 for the Vulcan and Andorian expansions to come out). If your group likes combat, get the Cardassians (my favorite of the 5 factions). Ferengi are enjoyable but have a totally different mechanic - they are completely dependent on trading with rivals for most of the game, so they are not nearly as combative.- All other add-ons are not critical, but you might find yourself wanting them all sooner than later!- If you have access to a 3D-printer, I'd strongly recommend printing yourself a new insert, especially if you get any of the expansions. I designed one that is free to download on Thingiverse called "Star Trek Ascendancy Optimized Insert" - it makes it WAY easier to setup and cleanup the game.I hope you enjoy the game as much as I do! 5One of the best games ever if (a) you're a Star Trek or ...One of the best games ever if (a) you're a Star Trek or scifi fan and (b) can round up three players. There's a lot of strategy to this, along with resource management. It's a 4X game. There's some luck to it too, however. If, as one player, you consistently draw multiple Warp 3 planets or hazardous phenomenon before you've improved your shields--and particularly if someone else draws nothing but uninhabited worlds ripe for the picking--good luck recovering from that. It can be done, but you'll need some Trade Alliances and excellent gameplay on your part. 5Best ST board gameThis is a great ST board game, unlike any other board game I am aware of (and that's quite a few -- several hundred at least). It does a great job of capturing exploring, alien combat and diplomacy. You play as one of the well-known ST races (base set is the Big Boys -- Earth, Klingons, Romulans. Expansions offer Cardassians, Ferengi, and now Andorians and Vulcans -- There is also a Borg expansion which plays as an automata... very appropriate). You can fight and conquer, or you can subvert. Your goal is to become the first one to gain five ascendancy tokens, which ends the game. It is not an overly complex game, but if you have not played a more modern board game, this ain't your classic Monopoly game, so not recommended as a gift if you're a noob to modern tabletop gaming. 5Add to cart and Engage!Game is great! You don't have to be a Trekkie to love this game. I was surprised that not a single person in my gaming group had even watched Star Trek. I urged them to help me get it to the table and after a few weeks finally got a chance to play it. Everyone ended up loving it. Also have played since then with casual gamers and they love it too. Can see this one becoming a regular game for us. Word of advice this is really a 3 player game out of the box. They have expansions and extras you can add later for more players or variants like the Borg to make it a good single or two player game. 5Good components, well balanced, fun!Components:4.5 of 5 UPDATE (5 of 5) All game components are well made besides one exception. The ship's, nodes and weapon/shield markers are a good quality plastic resin with no noticeable imperfections. The cardboard cutout parts and system discs are well designed and cut with the exception on a few warp tokens. For whatever reason, some of the warp tokens labels are lifting up (it was not done in the removal process). All cards are printed neatly and are well designed. Ordering on the day of release (October 30th, 2016) the Promo Exploration cards were included!!! The rulebook is a good size and organized well.UPDATE: I emailed customerservice@battlefront.co.nz about damaged tokens with Pics, they sent me replacement warp tokens. A+++ Support.Gameplay / Mechanics / Balance:5 of 5. Each race (faction) has a completely different set of advantages and one disadvantage. Each race also has a set of advanced technologies they can research, which further grant advantages and some even are a great counteroffensive (like rendering Romulan Cloaks ineffective). You would think some might have too great of an advantage, but if that's the case you may just need to put your advantages to better use. All in all the game is well balanced and offers a lot of replayability due to a massive number of Exploration and Advancement cards.Personal Experience:5 of 5. If all players know the rules somewhat well (what each turn consisted of) a game can be as quick as 2.5 hours or as long as 4+. Our first game was 4 hours (not including setup and pickup time) and that's with us checking the rulebook every round or so to make sure we're doing it right and we ate a pizza. This game is fun, some people complain about downtime, but I think it's important to watch what the others do as it can affect your following actions. Like you might want to explore, but you really should build up defenses (we all lost our home worlds to each other). I highly recommend this game if you like strategic board games. 5The best ST boardgame - but rules are murkyThis is the best Star Trek Boardgame so far, second in line is Expeditions for Landing Parties / Away Teams. You get the feel of running your government / faction.Exploration and Building is better than Star Trek Catan which is confusing and has less replay than the excellent original Catan (Sorry Klaus).Great Cards. Thou keep to mostly TNG art and dont include so much TOS as its TNG based. Overall nice figures and pieces. Easy and intuative to understand tiles and system.Sooooo many pieces just like Firefly ship game... so make sure to sort in advance, and have plenty of space to play. I encourage the quick start rules in the back to reduce play time. Assume +30 to 60 minutes per player in the game.GF9 as usual blunders on the Rules - just like on the amazing Firefly starship / trading game. They always cover 95-99% of the situations, but fail to cover that one or two things you need. In this case it is not always clear on how Sublight works, how Ascendancy actually works, or how taking over a non player star system works. It is clear how combats work, and how to win the game via annihilation of the enemy - as well as by simply building up enough tokens to win. Just murky un clear rules.The game needs a NEW RULEBOOK, just as much as it needs all the expansions to leverage the most fun.I was disappointed that the extra Starships and the Faction specific non-chit Starbases are "webstore extras" directly from GF9. 5Heavy board game for board gamers.Played it once so far and feel after expansions for more people it will be pretty darn fun. It was good at 3 players learning rules but was long, as expected. Not for light gamers they will just annoy the heavy ones. Can easily add a 3rd wincon of mass expansion (all control nodes on a planet [10 total]).I've heard it feels like Twilight Imperium, which I've sadly not played. I refer to it like Civilization in space: the board game with bonus Betrayal like random rooms (systems).Got this early-ish at $75 so feel the components could be better. MSRP of 100 is a lot, could be 75 so I do believe I got value for what I spent but don't pay more for it. Only reason I dropped a star off.As for the Trek theme it is darn close. Each civilization has its own special rules that feel like them. Federation can't interfere with colonized worlds. Klingons never retreat, never surrender planets. Romulans are suspicious of other cultures. 4
Star Trek Ascendancy

Star Trek Ascendancy

4.7
Error You can't add more than 500 quantity.
Regular price
€167,00
Sale price
€167,00
Regular price
€276,00
Sold out
Unit price
per 
Save 39% (€109,00)